﻿using System;
using System.Collections.Generic;
using System.Text;

namespace CpuSimulator
{
    public class Memory : Device
    {
        public string Name { get; }

        private Memory(string name) :base(0)
        {
            Name = name;
        }
        public Memory(int size,string name) : base(size)
        {
            Name = name;
        }
    }
}
